FluCoMa Podcast #07: Bálint Laczkó
Episode 7 of the FluCoMa Podcast where Jacob Hart talks to creative coder and composer Bálint Laczkó about his latest piece The Hum.
Bálint Laczkó
The Podcast
Chapters
- Introduction (0:0)
- Getting into music and music technology (1:28)
- Working in different environments (5:30)
- Overview of Bálint’s creative work (12:19)
- What is the Hum? (14:12)
- Describing the piece (20:10)
- Constructing the web (dimensionality reduction, Bálint descriptors, iterative corpus recording) (28:27)
- Navigating the web (42:41)
- Performing The Hum and processing (57:33)
- Piece recontextualisation (1:5:45)
- Perception of dimensions (1:13:17)
- Dealing with technology (1:20:56)
- Recording versus performance (1:27:30)
- The FluCoMa ecosystem (1:36:11)
- Approach to teaching and learning (1:45:52)
Overview
In this episode of the FluCoMa Podcast I talk with Bálint Laczkó about his recent audiovisual perfomance piece The Hum. The piece makes use of many of the FluCoMa tools, and during our conversation, we learn about Bálint’s approach to many of the FluCoMa workflows: automatic versus manual slicing; custom feature extraction and combinations of descriptor data; dimensionality reduction and visualisation in 2- and 3-dimensional spaces; data-driven musical interfaces and how to engage with them at performance and compositional levels; corpus curation and construction; and much more!
Links
Here are the links to some of the things that were discussed during the podcast:
- Teaser for Bálint’s piece, The Hum:
FluCoMa forum on discourse.
The Liszt Ferenc Academy of Music in Budapest.
Spectrasonics’ Omnisphere 2 plugin.
Native Instruments’ Kontakt plugin.
IRCAM’s AudioSculpt, Csound.
The Hum on wikipedia: the Windsor Hum, the Taos Hum and the Auckland Hum.
Remedy Games’ Control (2019):
The Hum is narrated by Simon Dancaster.
Gerard Roma’s creative work on the project, and Simon Smith’s creative work using the FluCoMa tools.